It began as an after-hours experiment: programmer Kazuaki Morita was porting A Link to the Past to Game Boy off the clock, and the side project turned official, with a level of creative freedom the series had never seen. The team, big Twin Peaks fans, populated Koholint Island with oddball characters and impossible cameos, Chain Chomp included. Its bittersweet ending, which questions the very reality of the game itself, is still breaking hearts three decades later.
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